The start of each lap is essential to a good 1lap. Still the only person to sub the 2 minute mark, this track is near to be fully optimized, considering I started improving this track with a 1:59:51. I will eventually get to a full game speedrun sometime in the future, but until then, I will continue to optimize Time Race as much as humanly possible. I still need to improve a couple tracks to fully optimize them. Powersliding to get around sharp corners and a well timed warp will place you in the right spot to finish the lap in a faster time. Two of the most important strategies to getting good times in Time Race are the powerslide and warping. You will be boosting for all of the tracks, with some additions like using the shield on Magma Moon Marathon, or using the cannonball to open the shortcut on Desert Adventure Dragway. ![]() Time Race is different than Circuit or Single Race mode in the fact that the majority of the white and colored bricks have been reshuffled. :) But the most important part is Time Race mode. Getting a suge back into racing as of late, LEGO Racers has been a fun title to constantly beat Rocket Racer in. Legitimately, of course.Ī strange case, though, is the fact that I've only been competitive in fictional-like racing games, like Mario Kart: Double Dash!!, Crash Tag Team Racing, and LEGO Racers. Racing games has always been my best genre of gaming, as I love the speed and precision to get around any track in the fast time. ![]() I'm not one, generally, to speedrun anything at least, a whole game. Hi, I'm Greycatmon, former Sonic Riders World Champion and Ampharos Enthusiast. I always seem to be finding a new retro game from my childhood to suddenly get serious about and do well in. ![]() However, I am extremely happy with this run, which ended up less than 40 seconds off my sum of best splits. The run suffered from a bit of bad RNG (which can be expected from every run) and nerves near the end, so it is not perfect. The tracks I perform the glitch on are Dark Forest Dash, Magma Moon Marathon, Desert Adventure Dragway, Tribal Island Trail, Pirate Skull Pass, and Adventure Temple Trial (both normal and mirrored).Īs for the run itself, as I said earlier, sub-40 is a goal I've had for a long time. However, this is not optimal on every track, as the required checkpoints are so spread out on some that it takes longer to do the glitched route than it does to do the track normally. On several tracks, the required checkpoints are close enough together than you can just drive up and down one stretch of track 3 times and win the race in 30 seconds. However, you don't actually have to drive through them all in this game. Each track is made up of several invisible checkpoints, and when you drive through them in order and cross the finish line, it counts as a lap. ![]() The second strategy is to simply not do the entire track. Also, the last race has so many variations for NPC behavior that the entire race is pretty much a big free-for-all, so I do my best to pick up as many warps as I can there. I have a specific strategy to maximize warps on every track, but RNG plays a role in how well I can pull off these strategies NPC's will often pick up white bricks I need, or exchange green bricks with powerups that don't help me. You can only carry up to 3 white bricks at a time, but there is a small trick with warping that lets pick up a white brick during the warp entry animation, right after you use up all 3 white bricks (I do this twice in the first race). Each warp alone cuts approximately 5-10 seconds off my time. You obtain a warp by collecting a green brick (aka turbo powerup) and 3 white bricks (which are basically powerup upgrades). The first is to simply maximize the number of warps I obtain/use in each race. There are two main strategies to running this game. After running this game on and off, I finally managed to reach that time. I've been running this game for quite a while, and it's been about a year since anyone mentioned a sub-40 minute time.
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